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Garage Sale

Earlier this year I set out to make a game not based on general inspiration but a specific set of requirements. Those requirements were solely based on what I thought were the properties of a successful or “hit” game. While choosing concepts from that list, I ended up being inspired after all (restrictions tend to do that). Over the course of many months, I made a game that I, and many others, enjoy very much. The game is called Garage…

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